How to locate images using ray tracing?
To find the location of an image formed by a spherical mirror, we first use ray tracing, which is the technique of drawing rays and using the law of reflection to determine the reflected rays (later, for lenses, we use the law of refraction to determine refracted rays). Combined with some basic geometry, we can use ray tracing to find the focal point, the image location, and other information about how a mirror manipulates light. We already used ray tracing above to locate the focal point of spherical mirrors or the image distance of flat mirrors. To locate the image of an object, you must locate at least two points of the image. Locating each point requires drawing at least two rays from a point on the object and constructing their reflected rays. The point at which the reflected rays intersect, either in real space or in virtual space, is where the corresponding point of the image is located. To make ray tracing easier, we concentrate on four “principal” rays whose reflections are easy to construct
Tag:image, ray tracing